The New University: Technology's Role
A fourth linchpin for future models is
technology. A major piece of the new
faculty role—and of the institution itself—must be technology. Specifically, higher education must adopt and
adapt to elements of technology that are common in the rest of society. Tim Cook, CEO of Apple said it well in a
recent interview concerning education.
He said we live in a digital world.
Yet students find that the classroom is analog. This is true not just the classroom. Too often our thinking in higher is education
is analog.
We must acknowledge that technology is more
than adding live links and videos to the syllabus. It is more than virtual libraries and course
materials. There is much more. For example, we must expand our use of
predictive analytics. Here we need to stop discussing and begin acting
by adopting existing best practices. We
already know what individuals like to eat, their shoe size, and even
preferences in choosing a mate. Can it
hurt to know how individuals learn and whether there are indicators of their
likelihood of success?
Access to relevant information about likely
student success is readily available, just as relevant information about what
you are likely to buy next is available.
We need to tap into this kind of information as it relates to student
learning and success. There is much work
to be done here, but it is not difficult work. The information exists. We need to use it productively.
There are also more general data analytics at
the disposal of higher education. We have access to a great deal of information
beyond demographic statistics that can help students—and
institutions—succeed. Technology can be
used to monitor, evaluate and improve the learning experience. For example, as University of Phoenix
integrated technology into courses, one major component was the use of video.
Videos were inserted into a majority of its courses. However, it was soon discovered that students
were not benefitting from the material in said videos, as evidenced from their
performance on quizzes related to the videos.
A study of time on task in courses revealed the reason quickly. Videos were around 20 minutes in length on
average. Data revealed that students on
average watched 6 minutes before losing interest and signing off. The solution here was clear.
In this same vein, increased application of
social media will be a sine qua non going forward. Like it or not, it is how students become
socialized and communicate. The roles of
faculty, advisors, counselors, and financial aid experts, among others, can and
must be changed to incorporate those elements of self-serve technology that
exist robustly in the rest of society.
In short, technology is not an either-or
situation. Education must be treated as
a single thing, technologically enhanced, to be sure, but not separated into on
ground and on line. A distinction
between virtual and physical experience is a false dichotomy for higher
education as we move ahead.
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